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Rainbow 6 Siege Blitz Game Manual

Spring 2026 Blitz Week (April 6-10)​

Schedule

Match Days: Tuesday, Wednesday, Thursday Time: 4:00 PM EST


THIS TOURNAMENT IS NOT AFFILIATED WITH, SANCTIONED OR SPONSORED BY UBISOFT OR ANY OTHER GAME DEVELOPER OR PLATFORM.

Competition​

Platform & Match Format

Platform​

  • PC, Xbox Series S/X or PS5

Activity​

  • 5v5 Crossplay

Series Lengths​

  • Regular Blitz: Play 2 maps
  • Playoffs: BO3

Players​

Roster Requirements

Roster​

  1. Each team's roster must consist of at least five players, with up to 5 bench players.
  2. Games can continue if one team only has four players show up to play.
  3. A player is allowed to represent only one team's roster in the same MiHSEF R6 competition.

Pre-Match​

Lobby Setup Procedure

Lobby​

  1. The Home Team will join a party together in the island code's lobby, then invite the Away Team to their party.
  2. Once all members are in the party and have selected "Ready Up", the party leader will start the game.

Spectating​

  1. Teams are not allowed spectators unless both teams agree to allow it.
  2. Spectators are permitted in game lobbies for streaming purposes only.
  3. A 3 minute delay is required for any streaming.

Game Settings​

Match Settings
  • HUD Settings: Pro League
  • Game Mode: Bomb
  • Banning: Round-by-Round (Year 10 System). Teams ban one operator from the opponent pool before each round.
  • Maps: Bank, Border, Chalet, Clubhouse, Consulate, Kafe Dostoyevsky, Lair, Nighthaven Labs, Fortress.
  • Rounds: 12 rounds, Attack/Defense swap at 6
  • Overtime: 3 rounds, score difference of 2
  • Overtime Role Changes: 1
  • Objective Rotation Parameter: 2
  • Objective Type for Rotation: Rounds Played
  • Pick Phase Timer: 15
Health & Damage
  • Operator HP: 100
  • Friendly Fire Damage: 100
  • Friendly Fire in Prep Phase: Off
  • Reverse Friendly Fire: Off
  • Injured: 20
Bomb Parameters
  • Plant Duration: 7
  • Defuse Duration: 7
  • Fuse Time: 45
  • Defuser Carrier Selection: On
  • Preparation Phase Duration: 45
  • Action Phase Duration: 180

Gameplay​

Score Reporting
  • Scores must be reported in Fenworks no later than 11:59pm on the same day as the match.
  • Report the number of rounds won per team.

Stoppage of Play​

Disconnect Policies
  1. Intentionally disconnecting during the match is strictly prohibited.
  2. If a player drops from the server during a match, the round will continue uninterrupted until the end of the round.
  3. At least 4 players need to remain and the match needs to be played until completion.

Restrictions​

Anti-Cheat & Spawn Protection
  1. Spawn killing that occurs within the first 3 seconds of the action phase is strictly prohibited.
  2. Doing so will result in the loss of the round for the offending team.
  3. Players skins, backgrounds, victory poses, weapon skins and charms are allowed, except those that are currently disabled in the competitive game mode.

Draft Version: February 25, 2026 Status: DRAFT - Subject to Board Review