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Fortnite 2v2 Duos Zone Wars Game Manual

Spring 2026


THIS TOURNAMENT IS NOT AFFILIATED WITH, SANCTIONED OR SPONSORED BY EPIC GAMES OR ANY OTHER GAME DEVELOPER OR PLATFORM.

Competition

Game Format

Platforms: PC, Xbox, Playstation, Nintendo Switch

Series Lengths:

  • Round: A game is the best of 7 rounds. Stop the game after best of 7 rounds and shoot the "stop game" icon behind spawn before the next round starts.
  • Game: A single zone war competition between teams of two players.
  • Match: A Best of 5 Games.

Required Island: 3537-4087-0888

Island Rules:

  • 200 HP
  • No attachments allowed unless they came preset on the loadout.
  • Weapon loadout: Second gun set from the right for Game One (switch to left of single purple gun), second gun set for Game Two (second to left of single purple gun) and so on until best of five games are met.

Players

Roster Requirements

Team Size: 2-4 players (2 starters, up to 2 subs)

Eligibility: A player is allowed to represent only one team's roster in the same MiHSEF Fortnite competition.

Minimum to Compete

  • Teams must provide a minimum of 1 player for a match.
  • If a team is unable to field the required number of players, they will forfeit the match.
  • If a team chooses to play with only 1 player, they will be at a disadvantage and the other team may still play with two players.

Lobby Setup

  1. The Home Team will join a party together in the island code's lobby, then invite the Away Team to their party.
  2. Once all members are in the party and have selected "Ready Up", the party leader will start the game.
  3. Home teams pick Blue, away picks Red.
  4. See Island Rules above for correct settings.

Spectating

  • Teams are allowed spectators if both teams agree.
  • Spectators, if streaming, must have a delay of 2 minutes.
  • A spectator caught abusing spectator mode will have their spectator rights revoked for all future matches in the season and other penalties may be enforced at the discretion of the Tournament Officials.

Gameplay

Score Reporting

  • Scores must be reported in Fenworks no later than 11:59pm on the same day as the match.
  • Input the outcome for each match as a best of 7 rounds as the score.

Substitutions

  • A substitution is allowed between each game.

Stoppage of Play

Disconnection Policy

Player Connectivity: If a player disconnects prior to the first elimination of Round 1 within a specific game, or before 30 seconds of the round time has passed, the game will be reset by all remaining players going back to the lobby. Once that time has passed, play will continue and the disconnected player will be allowed to rejoin the game at a point in between rounds (i.e. players cannot join the game during live play).

Lobby/Server Malfunctions: No games will be restarted except in the case of widespread significant technical difficulties or other lobby issues that are obviously not normal as determined by the Tournament Official.

Restrictions

  • All gliders/umbrellas, outfits, harvesting tools, back blings, contrails, loading screens, emotes and vehicles are allowed unless they are currently disabled in public queues of the same game mode as this competition.
  • Any intentional use, or attempted use, by a player of any bugs, exploits, game file modification or third party applications that would give an unfair advantage in the game is strictly prohibited. MiHSEF will determine the bugs and exploits prohibited by this rule and whether a player has taken advantage of a bug or exploit in violation of this rule.

Date Approved by Board: Pending


Rule Management & Change History

📋 Rule Administration & Historical Changes

Official Board Approval

Approval AuthorityApproval DateVersion
MiHSEF Board of DirectorsNovember 19, 20251.0.0
MiHSEF Board of DirectorsPending2.0.0

📅 CHANGE LOG

DateChange TypeDescriptionAffected Section
Jan 2026Major UpdateSpring 2026 ruleset update: Changed match structure to Best of 7 rounds per game, Best of 5 games per match. Added specific island code 3537-4087-0888. Updated lobby setup procedure. Clarified weapon loadout rotation.All sections

Version Information

  • Current Version: 2.0.0