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Rainbow 6 Siege Game Manual

Fall 2025 / Spring 2026​


THIS TOURNAMENT IS NOT AFFILIATED WITH, SANCTIONED OR SPONSORED BY UBISOFT OR ANY OTHER GAME DEVELOPER OR PLATFORM.

Competition​

Platform & Match Format

Platform​

  • PC, Xbox Series S/X or PS5

Series Lengths​

  • Regular Season: Play 2 maps
  • Playoffs: Best of 3 (BO3)

Players​

Roster Requirements

Roster​

  1. Each team's roster must consist of at least five players, with up to 5 bench players
  2. Games can continue if one team only has four players show up to play
  3. A player is allowed to represent only one team's roster in the same MiHSEF R6 competition

Pre-Match​

Lobby Setup Procedure

Lobby​

  1. The Home Team will join a party together in the island code's lobby, then invite the Away Team to their party
  2. Once all members are in the party and have selected "Ready Up", the party leader will start the game
Spectating Protocols

Spectating​

  1. Teams are not allowed spectators unless both teams agree to allow it
  2. Spectators are permitted in game lobbies for streaming purposes only
  3. A 3 minute delay is required for any streaming
  4. Spectators may not have any communication with team members while the game is being played

Game Settings​

Map Selection​

Maps must be set up in settings before creating the lobby:

  • BANK, BORDER, CHALET, CLUBHOUSE, CONSULATE, KAFE, NIGHTHAVEN LABS, OREGON, SKYSCRAPER

Match Settings​

  • HUD Settings: Pro League
  • Game Mode: Bomb
  • Banning: 4 bans, 20 second timer
  • Rounds: 12 rounds, Attack/Defense swap at 6
  • Overtime: 3 rounds, score difference of 2
  • Health: 100 HP, Friendly Fire 100%
  • Sprint/Lean: On
  • Death Duration: 2 seconds
  • Tactical Timeout: 1 per team, 45 seconds

Bomb Parameters​

  • Plant Duration: 7 seconds
  • Defuse Duration: 7 seconds
  • Fuse Time: 45 seconds
  • Preparation Phase: 45 seconds
  • Action Phase: 180 seconds

Gameplay​

Score Reporting Requirements

Score Reporting​

  • Scores must be reported in LeagueOS no later than 11:59pm on the same day as the match
  • Report the number of rounds won per team
Substitution Rules

Substitutions​

  • Allowed during match sets (BO3) between maps when in playoffs and championships

Stoppage of Play​

Disconnect Policies

Disconnects​

  1. Intentionally disconnecting during the match is strictly prohibited
  2. If a player drops during a match, the round continues uninterrupted until the end of the round
  3. At least 4 players need to remain and the match must be played until completion
  4. If this is not possible due to connection issues, it will be considered a forfeit
Anti-Cheat Enforcement

Anti-Cheat​

  1. Players may receive technical defeats for using bugs
  2. Unfair play includes using scripts or programs that hack the game
  3. Delaying the match is strictly prohibited
Spawn Protection Rules

Spawn Camping​

  • Spawn killing within the first 3 seconds of the action phase is strictly prohibited
  • Violators will lose the round
Permitted Customizations

Cosmetics​

  • All player skins, backgrounds, victory poses, weapon skins and charms are allowed
  • Must not be currently disabled in competitive game mode

Resources​


Date Approved by Board: November 19, 2025


Rule Management & Change History​

📋 Rule Administration & Historical Changes

Official Board Approval​

Approval AuthorityApproval DateVersion
MiHSEF Board of DirectorsNovember 19, 20251.0.0

📋 PROPOSED CHANGES​

Change TypeDescriptionImplementation TimelineStatus

📅 CHANGE LOG​

DateChange TypeDescriptionAffected Section

Version Information​

  • Current Version: 1.0.0