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Rainbow 6 Siege Game Manual

Fall 2025 / Spring 2026​


THIS TOURNAMENT IS NOT AFFILIATED WITH, SANCTIONED OR SPONSORED BY UBISOFT OR ANY OTHER GAME DEVELOPER OR PLATFORM.

1. COMPETITION​

Platform & Match Format

Platforms: PC, Xbox Series S/X, or PS5

Activity: 5v5 Crossplay

Series Lengths:

  • Regular Season: Play 2 maps
  • Blitz: Best of 3 (BO3)
  • Playoffs: Best of 3 (BO3)

2. PLAYERS​

Roster Requirements
  • Each team's roster must consist of at least 5 players, with up to 5 bench players
  • Games can continue if one team only has 4 players show up to play
  • A player may represent only one team's roster in the same MiHSEF R6 competition

3. PRE-MATCH​

Lobby Setup

The Home Team will join a party together, then invite the Away Team. Once all members are in the party and have selected "Ready Up", the party leader will start the game.

Spectating Protocols
  1. Teams are not allowed spectators unless both teams agree
  2. Spectators are permitted for streaming purposes only (no communication with players during play)
  3. A spectator caught abusing spectator mode will have their rights revoked and may face additional penalties
  4. A 3-minute delay is required for any streaming

4. GAME SETTINGS​

Required Settings

Make sure to set these settings before creating the lobby, as most cannot be changed after.

Map Selection (pre-loaded in settings)​

BANKBORDERCHALETCLUBHOUSE
CONSULATEKAFENIGHTHAVEN LABSOREGON
SKYSCRAPER

General Settings​

SettingValue
HUD SettingsPro League
Game ModeBomb

Match Settings​

SettingValue
Number of Bans6 (three per team)
Ban Timer20 seconds
Number of Rounds12
Attack/Defense Role Swap6
Overtime Rounds3
Overtime Score Difference2
Overtime Role Changes1
Objective Rotation Parameter2
Objective Type for RotationRounds Played
Pick Phase Timer15 seconds

Health & Damage​

SettingValue
Operator HP100
Friendly Fire Damage100
Friendly Fire in Prep PhaseOff
Reverse Friendly FireOff
Injured20

Character Control & Death​

SettingValue
SprintOn
LeanOn
Death Duration2
Death ReplayOff

Tactical Timeout​

SettingValue
Requests Available per Team1
Allow Requests FromEveryone
Timeout Duration45 seconds

Game Mode β€” Bomb Parameters​

SettingValue
Plant Duration7 seconds
Defuse Duration7 seconds
Fuse Time45 seconds
Defuser Carrier SelectionOn
Preparation Phase Duration45 seconds
Action Phase Duration180 seconds

In the event incorrect players are present or incorrect settings are loaded, the match should be stopped and reset. If a game is completed before realizing the error, the results stand.

5. GAMEPLAY​

Score Reporting
  • Scores must be reported in Fenworks no later than 11:59 PM on the same day as the match
  • Report the number of rounds won per team
Substitutions
  • Allowed during match sets (BO3) between maps when in playoffs and at championships

6. STOPPAGE OF PLAY​

Disconnect Policies
  1. Intentionally disconnecting during the match is strictly prohibited
  2. If a player drops, the round will continue uninterrupted until the end of the round. After the round is completed, the player who disconnected may rejoin
  3. At least 4 players must remain active; otherwise, the disconnecting team forfeits

Server Re-Hosting:

  • Each team may request one server re-host per match, provided the first round has not been completed and first blood has not yet occurred in Round 1
  • If problems persist after a re-host, the team must play with the remaining 4 players

7. RESTRICTIONS​

Anti-Cheat & Conduct
  1. Players may receive technical defeats for using bugs
  2. Unfair play is defined as using scripts or programs that hack the game
  3. Delaying the match is strictly prohibited and may result in a technical defeat
Spawn Protection

Spawn killing within the first 3 seconds of the action phase is strictly prohibited. Doing so will result in the loss of the round for the offending team.

Permitted Customizations
  • Player skins, backgrounds, victory poses, weapon skins, and charms are allowed
  • Must not be currently disabled in competitive game mode
  • Report disallowed cosmetics with screenshots/video evidence

Resources​


Last Updated: April 11, 2026


πŸ“‹ Rule Administration & Historical Changes

πŸ“… CHANGE LOG​

DateChange TypeDescriptionAffected Section
Apr 11, 2026Content UpdateSynced settings from official PDF; fixed banning count to 6Game Settings
Nov 19, 2025Initial ReleaseFall 2025/Spring 2026 ruleset establishedAll

Version Information​

  • Current Version: 1.1.0