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Marvel Rivals Game Manual

Spring 2026​


THIS TOURNAMENT IS NOT AFFILIATED WITH, SANCTIONED OR SPONSORED BY NETEASE, MARVEL, OR ANY OTHER GAME DEVELOPER OR PLATFORM.

1. COMPETITION​

Platform & Match Format

Platform: Cross Platform (PC, Xbox, and PlayStation)

Activity: 6v6

Series Lengths:

  • Map: A single map between two teams each with 6 players (6v6)
  • Match: Best of 5 maps (race to 3 wins)

2. PRE-MATCH​

Communication & Lobby Setup

Communication​

  • All team-to-team communication must take place in the appropriate Fenworks/Discord chats
  • All in-game communication should be limited to map selection and positive affirmations
  • The home team will create the lobby and invite the captain of the opposing team
  • A team that has not responded to Fenworks/Discord chat or in-game invites by 15 minutes following the match start time will be at risk of forfeiting the match
  • If a team is unable to field enough players (5 players) to start the match during the 15-minute grace period, they may be forced to forfeit at the opposing team's discretion

Lobby Settings​

  • Game mode: Competitive
  • Join access: Invite only
  • Ban/Pick: Leader only
Error Handling

In the event ineligible players are present or an incorrect ruleset is loaded in the lobby, the match should be stopped and reset. If a map is completed before realizing the error, the map results stand and teams should continue to the next map. Teams using ineligible players may be forced to forfeit maps, matches, and/or the season.

Spectating

Currently not allowed unless it is the official MiHSEF stream, as Marvel Rivals does not support single-team spectating.

3. GAMEPLAY​

Team Composition​

  • Matches will not enforce role lock
  • Players may switch roles through the map
Map Selection β€” Pick/Ban

Match is a race to 3 (Best of 5). Once a team has 3 map wins, they win the match.

MapGame Mode PickerMap PickerSide Picker
Map 1Home teamAway teamHome team (if needed)
Map 2Losing team (from remaining 2 modes)Losing teamWinning team (if needed)
Map 3Losing team (last mode)Losing teamWinning team (if needed)
Map 4Losing team (any of 3 modes, not Maps 1-3)Losing teamWinning team (if needed)
Map 5β€”Losing team bans 1 from remaining 2; winning team bans 1; losing team picks finalβ€”

In the event of a tie, the map is replayed. Teams may select to switch players.

Map Pool​

CONVOYDOMINATIONCONVERGENCE
Yggdrasill PathKrakoaShin-Shibuya
Spider-IslandsBirnin T'ChallaHall of Djalia
MidtownHell's HeavenSymbiotic Surface
ArakkoCelestial HuskCentral Park
Museum of ContemplationHeart of Heaven
Character Ban/Pick Sequence

Map 1:

  1. Home team bans a hero
  2. Away team bans a hero
  3. Away team locks a hero
  4. Home team locks a hero
  5. Home team bans a hero
  6. Away team bans a hero
  7. Characters are selected from remaining non-banned heroes. A locked character cannot be banned during that map.

Maps 2–5:

  1. Winning team bans a hero
  2. Losing team bans a hero
  3. Losing team locks a hero
  4. Winning team locks a hero
  5. Winning team bans a hero
  6. Losing team bans a hero
  7. Characters are selected from remaining non-banned heroes. A locked character cannot be banned during that map.

4. STOPPAGE OF PLAY​

Pause Policy

The game may only be paused for:

  • Player Drop/Disconnect
  • Server Crash
  • Severe Technical Issues

Each team has 5 total minutes of pause time per match. Stoppage may be requested at any time, but not during combat, while the objective is contested, or during overtime.

Good faith restarts are allowed but both teams must use the exact same characters/players.

5. RESTRICTIONS​

Permitted Content
  • All heroes, skins, sprays, voice lines, emotes, victory poses, and highlight intros are allowed, except those currently disabled in competitive mode or official Marvel Rivals tournament rules
  • New heroes/champions can be used if available in competitive game mode
Anti-Cheating

Any intentional use, or attempted use, of bugs, exploits, game file modification, or third-party applications that would give an unfair advantage is strictly prohibited. MiHSEF will determine violations and penalties.

6. PLAYERS​

Roster & Eligibility

Eligibility​

  • All players must be at least 13 years of age and active students at their high school
  • Coaches may only roster players from the school/school district they represent
  • 8th grade students are allowed if 13+ and approved by high school administration

Roster​

  • A team roster must consist of at least 6 players (more is strongly advised) and no more than 12 players
  • A player may represent only one team's roster in the same MiHSEF Marvel Rivals competition
  • Players must have a valid Fenworks account linked to their game launcher of choice
  • Any number of players may be substituted between maps (NOT rounds within a map) as long as they are rostered
  • Teams are encouraged to verify Fenworks roster information to ensure only rostered players are participating
  • Teams must be created in Fenworks, fully rostered with a minimum of 6 players, and registered for the active season prior to the end of registration (Feb 28th)

Resources​


Last Updated: March 30, 2026


πŸ“‹ Rule Administration & Historical Changes

πŸ“… CHANGE LOG​

DateChange TypeDescriptionAffected Section
Mar 30, 2026Season UpdateUpdated to Spring 2026; revised map poolAll
Nov 19, 2025Initial ReleaseFall 2025 ruleset establishedAll

Version Information​

  • Current Version: 2.0.0